This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100551
name[モンスター・パーティー ! ]早坂美玲
chara_id162
rarity7
attribute1
title_flag1
evolution_id100552
series_id100551
pose9
place543
evolution_type10
album_id1620090
open_story_id3435
open_dress_id1358
skill_id100551
leader_skill_id77
grow_type1
hp_min40
vocal_min1767
dance_min2718
visual_min1458
hp_max40
vocal_max3682
dance_max5663
visual_max3038
bonus_hp2
bonus_vocal185
bonus_dance284
bonus_visual152
solo_live1001
star_lesson_type4
disp_order1531
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=162, name='早坂美玲', name_kana='はやさかみれい', age=14, home_town=41, height=147, weight=39, body_size_1=75, body_size_2=54, body_size_3=77, birth_month=5, birth_day=9, constellation=1001, blood_type=2002, hand=3001, favorite='ぬいぐるみ集め', voice='朝井彩加', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100143, bus_vo_value=2315, bus_da_value=730, bus_vi_value=4646, special_type=0, kanji_spaced='早坂 美玲', kana_spaced='はやさか みれい', conventional='Hayasaka Mirei', valist=[])
has_spreadTrue
has_signTrue
name_only早坂美玲
titleモンスター・パーティー !
skillskill_data_t(id=100551, skill_name='頼れる背中', explain='11秒毎、高確率でしばらくの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=77, name='キュートチアー', explain='キュートアイドルのみ編成時、全員のライフ40%アップ', type=20, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=40, special_id=8, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12383
overall_bonus621
valist[]
best_stat2