This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100557
name[P.C.S]五十嵐響子
chara_id113
rarity7
attribute1
title_flag1
evolution_id100558
series_id100557
pose15
place552
evolution_type10
album_id1130150
open_story_id3452
open_dress_id1625
skill_id100557
leader_skill_id49
grow_type1
hp_min40
vocal_min1777
dance_min1474
visual_min2699
hp_max40
vocal_max3702
dance_max3070
visual_max5623
bonus_hp2
bonus_vocal186
bonus_dance154
bonus_visual282
solo_live1001
star_lesson_type4
disp_order1545
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=113, name='五十嵐響子', name_kana='いがらしきょうこ', age=15, home_town=11, height=154, weight=43, body_size_1=81, body_size_2=58, body_size_3=80, birth_month=8, birth_day=10, constellation=1011, blood_type=2003, hand=3001, favorite='家事全般', voice='種﨑敦美', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100099, bus_vo_value=4624, bus_da_value=1203, bus_vi_value=1864, special_type=0, kanji_spaced='五十嵐 響子', kana_spaced='いがらし きょうこ', conventional='Igarashi Kyoko', valist=[])
has_spreadTrue
has_signTrue
name_only五十嵐響子
titleP.C.S
skillskill_data_t(id=100557, skill_name='Charming/P.C.S', explain='11秒毎、中確率でかなりの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=122, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=49, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5950
overall_max12395
overall_bonus622
valist[]
best_stat1