This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100565
name[スイートサマー]椎名法子
chara_id105
rarity5
attribute1
title_flag1
evolution_id100566
series_id100565
pose9
place18
evolution_type7
album_id1050090
open_story_id3483
open_dress_id0
skill_id100565
leader_skill_id28
grow_type1
hp_min78
vocal_min1770
dance_min1874
visual_min1749
hp_max78
vocal_max3404
dance_max3603
visual_max3364
bonus_hp4
bonus_vocal171
bonus_dance181
bonus_visual169
solo_live1001
star_lesson_type3
disp_order1571
charachara_data_t(chara_id=105, name='椎名法子', name_kana='しいなのりこ', age=13, home_town=4, height=147, weight=38, body_size_1=76, body_size_2=55, body_size_3=79, birth_month=10, birth_day=10, constellation=1003, blood_type=2004, hand=3001, favorite='新作ドーナツの試食', voice='都丸ちよ', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100067, bus_vo_value=2243, bus_da_value=824, bus_vi_value=4624, kanji_spaced='椎名 法子', kana_spaced='しいな のりこ', conventional='Shiina Noriko', valist=[])
has_spreadTrue
has_signFalse
name_only椎名法子
titleスイートサマー
skillskill_data_t(id=100565, skill_name='ドーナツパワー', explain='13秒毎、高確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=3, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4ad14b96a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4ad14b9620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5393
overall_max10371
overall_bonus521
valist[]
best_stat6