This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100587
name[ドレミファクトリー ! ]櫻井桃華
chara_id115
rarity5
attribute1
title_flag1
evolution_id100588
series_id100587
pose15
place589
evolution_type7
album_id1150150
open_story_id3539
open_dress_id0
skill_id100587
leader_skill_id83
grow_type1
hp_min35
vocal_min1346
dance_min2486
visual_min1627
hp_max35
vocal_max2588
dance_max4780
visual_max3129
bonus_hp2
bonus_vocal130
bonus_dance239
bonus_visual157
solo_live0
star_lesson_type3
disp_order1633
charachara_data_t(chara_id=115, name='櫻井桃華', name_kana='さくらいももか', age=12, home_town=13, height=145, weight=39, body_size_1=72, body_size_2=53, body_size_3=75, birth_month=4, birth_day=8, constellation=1002, blood_type=2001, hand=3001, favorite='ティータイム', voice='照井春佳', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=1, base_card_id=100127, bus_vo_value=3046, bus_da_value=3867, bus_vi_value=3341, kanji_spaced='櫻井 桃華', kana_spaced='さくらい ももか', conventional='Sakurai Momoka', valist=[])
has_spreadTrue
has_signFalse
name_only櫻井桃華
titleドレミファクトリー !
skillskill_data_t(id=100587, skill_name='踊ろう踊ろう', explain='11秒毎、高確率でしばらくの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4789d6aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4789d6ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=83, name='トリコロール・ステップ', explain='3タイプ全てのアイドル編成時、全員のダンスアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=3, up_type=1, up_value=80, special_id=12, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5459
overall_max10497
overall_bonus526
valist[]
best_stat2