This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100589
name[キューティーチアー]松原早耶
chara_id129
rarity5
attribute1
title_flag1
evolution_id100590
series_id100589
pose5
place399
evolution_type7
album_id1290050
open_story_id3617
open_dress_id0
skill_id100589
leader_skill_id26
grow_type1
hp_min35
vocal_min1307
dance_min1580
visual_min2415
hp_max35
vocal_max2513
dance_max3039
visual_max4645
bonus_hp2
bonus_vocal126
bonus_dance152
bonus_visual233
solo_live0
star_lesson_type3
disp_order1639
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=129, name='松原早耶', name_kana='まつばらさや', age=18, home_town=3, height=156, weight=43, body_size_1=83, body_size_2=58, body_size_3=86, birth_month=12, birth_day=28, constellation=1007, blood_type=2003, hand=3001, favorite='ブログ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100217, bus_vo_value=1990, bus_da_value=4633, bus_vi_value=1067, special_type=0, kanji_spaced='松原 早耶', kana_spaced='まつばら さや', conventional='Matsubara Saya', valist=[])
has_spreadTrue
has_signFalse
name_only松原早耶
titleキューティーチアー
skillskill_data_t(id=100589, skill_name='かわいいショット', explain='6秒毎、中確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=1, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10197
overall_bonus511
valist[]
best_stat1