This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100605
name[ワンダーホーリーナイト]今井加奈
chara_id106
rarity5
attribute1
title_flag1
evolution_id100606
series_id100605
pose7
place618
evolution_type7
album_id1060070
open_story_id3694
open_dress_id0
skill_id100605
leader_skill_id44
grow_type1
hp_min35
vocal_min1567
dance_min1286
visual_min2441
hp_max35
vocal_max3014
dance_max2473
visual_max4695
bonus_hp2
bonus_vocal151
bonus_dance124
bonus_visual235
solo_live0
star_lesson_type3
disp_order1695
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=106, name='今井加奈', name_kana='いまいかな', age=16, home_town=5, height=153, weight=41, body_size_1=81, body_size_2=56, body_size_3=79, birth_month=3, birth_day=3, constellation=1005, blood_type=2004, hand=3001, favorite='友達とおしゃべり', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100141, bus_vo_value=4616, bus_da_value=813, bus_vi_value=2262, special_type=0, kanji_spaced='今井 加奈', kana_spaced='いまい かな', conventional='Imai Kana', valist=[])
has_spreadTrue
has_signFalse
name_only今井加奈
titleワンダーホーリーナイト
skillskill_data_t(id=100605, skill_name='感謝のしるし', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5294
overall_max10182
overall_bonus510
valist[]
best_stat1