This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100607
name[individuals]早坂美玲
chara_id162
rarity7
attribute1
title_flag1
evolution_id100608
series_id100607
pose11
place619
evolution_type10
album_id1620110
open_story_id3709
open_dress_id1658
skill_id100607
leader_skill_id62
grow_type1
hp_min40
vocal_min2699
dance_min1474
visual_min1777
hp_max40
vocal_max5623
dance_max3070
visual_max3702
bonus_hp2
bonus_vocal282
bonus_dance154
bonus_visual186
solo_live1001
star_lesson_type4
disp_order1703
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=162, name='早坂美玲', name_kana='はやさかみれい', age=14, home_town=41, height=147, weight=39, body_size_1=75, body_size_2=54, body_size_3=77, birth_month=5, birth_day=9, constellation=1001, blood_type=2002, hand=3001, favorite='ぬいぐるみ集め', voice='朝井彩加', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100143, bus_vo_value=2315, bus_da_value=730, bus_vi_value=4646, special_type=0, kanji_spaced='早坂 美玲', kana_spaced='はやさか みれい', conventional='Hayasaka Mirei', valist=[])
has_spreadTrue
has_signTrue
name_only早坂美玲
titleindividuals
skillskill_data_t(id=100607, skill_name='刻め、消えない爪痕', explain='13秒毎、高確率でかなりの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=122, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=62, name='シャイニーボイス', explain='全員のボーカルアピール値80%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=1, up_type=1, up_value=80, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5950
overall_max12395
overall_bonus622
valist[]
best_stat3