This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100621
name[朱きツワモノ]横山千佳
chara_id118
rarity5
attribute1
title_flag1
evolution_id100622
series_id100621
pose7
place643
evolution_type7
album_id1180070
open_story_id3748
open_dress_id0
skill_id100621
leader_skill_id28
grow_type1
hp_min78
vocal_min1620
dance_min1748
visual_min1595
hp_max78
vocal_max3116
dance_max3361
visual_max3067
bonus_hp4
bonus_vocal156
bonus_dance169
bonus_visual154
solo_live0
star_lesson_type3
disp_order1745
charachara_data_t(chara_id=118, name='横山千佳', name_kana='よこやまちか', age=9, home_town=16, height=127, weight=31, body_size_1=60, body_size_2=55, body_size_3=65, birth_month=12, birth_day=18, constellation=1010, blood_type=2001, hand=3001, favorite='魔法少女ごっこ', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=1, type=1, base_card_id=100109, bus_vo_value=3852, bus_da_value=2880, bus_vi_value=3523, kanji_spaced='横山 千佳', kana_spaced='よこやま ちか', conventional='Yokoyama Chika', valist=[])
has_spreadTrue
has_signFalse
name_only横山千佳
title朱きツワモノ
skillskill_data_t(id=100621, skill_name='チカの赤備え', explain='11秒毎、高確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fc9f2197a60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fc9f21979d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4963
overall_max9544
overall_bonus479
valist[]
best_stat6