This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100625
name[ホワイトピクシー]間中美里
chara_id110
rarity5
attribute1
title_flag1
evolution_id100626
series_id100625
pose5
place650
evolution_type7
album_id1100050
open_story_id3775
open_dress_id0
skill_id100625
leader_skill_id24
grow_type1
hp_min35
vocal_min2426
dance_min1298
visual_min1575
hp_max35
vocal_max4665
dance_max2497
visual_max3029
bonus_hp2
bonus_vocal234
bonus_dance125
bonus_visual152
solo_live0
star_lesson_type3
disp_order1761
charachara_data_t(chara_id=110, name='間中美里', name_kana='まなかみさと', age=20, home_town=8, height=160, weight=46, body_size_1=84, body_size_2=57, body_size_3=85, birth_month=11, birth_day=6, constellation=1009, blood_type=2003, hand=3001, favorite='旅行', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100011, bus_vo_value=2546, bus_da_value=4616, bus_vi_value=529, kanji_spaced='間中 美里', kana_spaced='まなか みさと', conventional='Manaka Misato', valist=[])
has_spreadTrue
has_signFalse
name_only間中美里
titleホワイトピクシー
skillskill_data_t(id=100625, skill_name='冬のぬくもり', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f3e9bd107b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f3e9bd10730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5299
overall_max10191
overall_bonus511
valist[]
best_stat3