This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100649
name[音色を抱きしめて]水本ゆかり
chara_id103
rarity7
attribute1
title_flag1
evolution_id100650
series_id100649
pose13
place138
evolution_type10
album_id1030130
open_story_id3934
open_dress_id1315
skill_id100649
leader_skill_id47
grow_type1
hp_min40
vocal_min2704
dance_min1775
visual_min1470
hp_max40
vocal_max5633
dance_max3697
visual_max3062
bonus_hp2
bonus_vocal282
bonus_dance185
bonus_visual154
solo_live1001
star_lesson_type4
disp_order1837
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=103, name='水本ゆかり', name_kana='みずもとゆかり', age=15, home_town=2, height=155, weight=42, body_size_1=81, body_size_2=56, body_size_3=82, birth_month=10, birth_day=18, constellation=1003, blood_type=2001, hand=3001, favorite='フルート', voice='藤田茜', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100065, bus_vo_value=1049, bus_da_value=4635, bus_vi_value=2007, special_type=0, kanji_spaced='水本 ゆかり', kana_spaced='みずもと ゆかり', conventional='Mizumoto Yukari', valist=[])
has_spreadTrue
has_signTrue
name_only水本ゆかり
title音色を抱きしめて
skillskill_data_t(id=100649, skill_name='清楚、ときどき私', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=4, available_time_type=4, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=47, name='キュートボイス', explain='キュートアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5949
overall_max12392
overall_bonus621
valist[]
best_stat3