This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100675
name[ロボティックチアー]池袋晶葉
chara_id166
rarity5
attribute1
title_flag1
evolution_id100676
series_id100675
pose7
place241
evolution_type7
album_id1660070
open_story_id4043
open_dress_id0
skill_id100675
leader_skill_id28
grow_type1
hp_min78
vocal_min1758
dance_min1775
visual_min1863
hp_max78
vocal_max3381
dance_max3414
visual_max3583
bonus_hp4
bonus_vocal170
bonus_dance171
bonus_visual180
solo_live0
star_lesson_type3
disp_order1903
charachara_data_t(chara_id=166, name='池袋晶葉', name_kana='いけぶくろあきは', age=14, home_town=1, height=148, weight=39, body_size_1=75, body_size_2=53, body_size_3=74, birth_month=6, birth_day=10, constellation=1008, blood_type=2002, hand=3001, favorite='ロボット制作', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100279, bus_vo_value=2027, bus_da_value=996, bus_vi_value=4667, kanji_spaced='池袋 晶葉', kana_spaced='いけぶくろ あきは', conventional='Ikebukuro Akiha', valist=[])
has_spreadTrue
has_signFalse
name_only池袋晶葉
titleロボティックチアー
skillskill_data_t(id=100675, skill_name='激励メガメガホン', explain='7秒毎、高確率で一瞬の間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=3, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f9c4f3f06a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f9c4f3f0620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5396
overall_max10378
overall_bonus521
valist[]
best_stat5