This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100681
name[ミステリーチアー]安斎都
chara_id151
rarity5
attribute1
title_flag1
evolution_id100682
series_id100681
pose7
place2
evolution_type7
album_id1510070
open_story_id4069
open_dress_id0
skill_id100681
leader_skill_id28
grow_type1
hp_min78
vocal_min1863
dance_min1775
visual_min1758
hp_max78
vocal_max3583
dance_max3414
visual_max3381
bonus_hp4
bonus_vocal180
bonus_dance171
bonus_visual170
solo_live0
star_lesson_type3
disp_order1917
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=151, name='安斎都', name_kana='あんざいみやこ', age=16, home_town=20, height=156, weight=41, body_size_1=78, body_size_2=55, body_size_3=77, birth_month=1, birth_day=6, constellation=1007, blood_type=2002, hand=3001, favorite='探偵ドラマ・推理小説を見ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=6, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100273, bus_vo_value=1586, bus_da_value=1451, bus_vi_value=4653, special_type=0, kanji_spaced='安斎 都', kana_spaced='あんざい みやこ', conventional='Anzai Miyako', valist=[])
has_spreadTrue
has_signFalse
name_only安斎都
titleミステリーチアー
skillskill_data_t(id=100681, skill_name='ピークイン !', explain='9秒毎、中確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5396
overall_max10378
overall_bonus521
valist[]
best_stat7