This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100697
name[Stage Bye Stage]島村卯月
chara_id101
rarity5
attribute1
title_flag1
evolution_id100698
series_id100697
pose15
place47
evolution_type7
album_id1010150
open_story_id4115
open_dress_id0
skill_id100697
leader_skill_id84
grow_type1
hp_min35
vocal_min1627
dance_min1346
visual_min2486
hp_max35
vocal_max3129
dance_max2588
visual_max4780
bonus_hp2
bonus_vocal157
bonus_dance130
bonus_visual239
solo_live0
star_lesson_type3
disp_order1973
charachara_data_t(chara_id=101, name='島村卯月', name_kana='しまむらうづき', age=17, home_town=1, height=159, weight=45, body_size_1=83, body_size_2=59, body_size_3=87, birth_month=4, birth_day=24, constellation=1001, blood_type=2004, hand=3001, favorite='友達と長電話', voice='大橋彩香', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100001, bus_vo_value=3277, bus_da_value=3123, bus_vi_value=3855, kanji_spaced='島村 卯月', kana_spaced='しまむら うづき', conventional='Shimamura Uzuki', valist=[])
has_spreadTrue
has_signFalse
name_only島村卯月
titleStage Bye Stage
skillskill_data_t(id=100697, skill_name='世界を変える音', explain='11秒毎、高確率でしばらくの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fda4d29ea60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fda4d29e9d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=84, name='トリコロール・メイク', explain='3タイプ全てのアイドル編成時、全員のビジュアルアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=2, up_type=1, up_value=80, special_id=13, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5459
overall_max10497
overall_bonus526
valist[]
best_stat1