This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100709
name[ももいろはぁと]村松さくら
chara_id160
rarity5
attribute1
title_flag1
evolution_id100710
series_id100709
pose7
place767
evolution_type7
album_id1600070
open_story_id4179
open_dress_id0
skill_id100709
leader_skill_id28
grow_type1
hp_min78
vocal_min1733
dance_min1760
visual_min1895
hp_max78
vocal_max3332
dance_max3384
visual_max3644
bonus_hp4
bonus_vocal167
bonus_dance170
bonus_visual183
solo_live0
star_lesson_type3
disp_order2027
charachara_data_t(chara_id=160, name='村松さくら', name_kana='むらまつさくら', age=15, home_town=40, height=145, weight=38, body_size_1=75, body_size_2=55, body_size_3=77, birth_month=3, birth_day=27, constellation=1002, blood_type=2004, hand=3001, favorite='ピンクのもの集め', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100151, bus_vo_value=2001, bus_da_value=1073, bus_vi_value=4616, kanji_spaced='村松 さくら', kana_spaced='むらまつ さくら', conventional='Muramatsu Sakura', valist=[])
has_spreadTrue
has_signFalse
name_only村松さくら
titleももいろはぁと
skillskill_data_t(id=100709, skill_name='あいじょー注入', explain='6秒毎、中確率で一瞬の間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=3, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5388
overall_max10360
overall_bonus520
valist[]
best_stat5