This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100725
name[ステップ&スキップ]白菊ほたる
chara_id161
rarity5
attribute1
title_flag1
evolution_id100726
series_id100725
pose11
place1
evolution_type7
album_id1610110
open_story_id4289
open_dress_id0
skill_id100725
leader_skill_id25
grow_type1
hp_min35
vocal_min1175
dance_min2382
visual_min1460
hp_max35
vocal_max2260
dance_max4580
visual_max2808
bonus_hp2
bonus_vocal113
bonus_dance229
bonus_visual141
solo_live0
star_lesson_type3
disp_order2077
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=161, name='白菊ほたる', name_kana='しらぎくほたる', age=13, home_town=11, height=156, weight=42, body_size_1=77, body_size_2=53, body_size_3=79, birth_month=4, birth_day=19, constellation=1002, blood_type=2003, hand=3002, favorite='笑顔の練習・アイドルレッスン', voice='天野聡美', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=4, type=1, base_card_id=100119, bus_vo_value=2970, bus_da_value=3855, bus_vi_value=3430, special_type=0, kanji_spaced='白菊 ほたる', kana_spaced='しらぎく ほたる', conventional='Shiragiku Hotaru', valist=[])
has_spreadTrue
has_signFalse
name_only白菊ほたる
titleステップ&スキップ
skillskill_data_t(id=100725, skill_name='わけ合うぬくもり', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=119, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5017
overall_max9648
overall_bonus483
valist[]
best_stat2