This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100741
name[みんなの人気者]赤西瑛梨華
chara_id128
rarity7
attribute1
title_flag1
evolution_id100742
series_id100741
pose7
place806
evolution_type10
album_id1280070
open_story_id4322
open_dress_id1036
skill_id100741
leader_skill_id47
grow_type1
hp_min40
vocal_min2711
dance_min1464
visual_min1771
hp_max40
vocal_max5648
dance_max3050
visual_max3689
bonus_hp2
bonus_vocal283
bonus_dance153
bonus_visual185
solo_live0
star_lesson_type4
disp_order2107
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=128, name='赤西瑛梨華', name_kana='あかにしえりか', age=16, home_town=23, height=154, weight=55, body_size_1=92, body_size_2=59, body_size_3=88, birth_month=7, birth_day=7, constellation=1012, blood_type=2004, hand=3003, favorite='漫才鑑賞', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100341, bus_vo_value=2324, bus_da_value=684, bus_vi_value=4683, special_type=0, kanji_spaced='赤西 瑛梨華', kana_spaced='あかにし えりか', conventional='Akanishi Erika', valist=[])
has_spreadTrue
has_signTrue
name_only赤西瑛梨華
titleみんなの人気者
skillskill_data_t(id=100741, skill_name='イッツ☆笑☆タイム', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=122, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=47, name='キュートボイス', explain='キュートアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5946
overall_max12387
overall_bonus621
valist[]
best_stat3