This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100749
name[清澄のエッセンス]一ノ瀬志希
chara_id126
rarity7
attribute1
title_flag1
evolution_id100750
series_id100749
pose17
place822
evolution_type10
album_id1260170
open_story_id4355
open_dress_id1908
skill_id100749
leader_skill_id77
grow_type1
hp_min40
vocal_min1447
dance_min2733
visual_min1760
hp_max40
vocal_max3014
dance_max5693
visual_max3667
bonus_hp2
bonus_vocal151
bonus_dance285
bonus_visual184
solo_live1001
star_lesson_type4
disp_order2129
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=126, name='一ノ瀬志希', name_kana='いちのせしき', age=18, home_town=22, height=161, weight=43, body_size_1=83, body_size_2=57, body_size_3=82, birth_month=5, birth_day=30, constellation=1008, blood_type=2004, hand=3001, favorite='観察・アヤしい科学実験・失踪', voice='藍原ことみ', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100087, bus_vo_value=769, bus_da_value=4669, bus_vi_value=2253, special_type=0, kanji_spaced='一ノ瀬 志希', kana_spaced='いちのせ しき', conventional='Ichinose Shiki', valist=[])
has_spreadTrue
has_signTrue
name_only一ノ瀬志希
title清澄のエッセンス
skillskill_data_t(id=100749, skill_name='立ち昇る高貴', explain='7秒毎、高確率でわずかな間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=77, name='キュートチアー', explain='キュートアイドルのみ編成時、全員のライフ40%アップ', type=20, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=40, special_id=8, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5940
overall_max12374
overall_bonus620
valist[]
best_stat2