This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100755
name[華美爛漫]楊菲菲
chara_id135
rarity7
attribute1
title_flag1
evolution_id100756
series_id100755
pose7
place829
evolution_type10
album_id1350070
open_story_id4380
open_dress_id1040
skill_id100755
leader_skill_id48
grow_type1
hp_min40
vocal_min1762
dance_min2708
visual_min1475
hp_max40
vocal_max3684
dance_max5647
visual_max3055
bonus_hp2
bonus_vocal185
bonus_dance283
bonus_visual153
solo_live0
star_lesson_type4
disp_order2143
charachara_data_t(chara_id=135, name='楊菲菲', name_kana='やおふぇいふぇい', age=15, home_town=26, height=152, weight=41, body_size_1=82, body_size_2=58, body_size_3=84, birth_month=9, birth_day=29, constellation=1003, blood_type=2004, hand=3001, favorite='料理', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100207, bus_vo_value=2373, bus_da_value=681, bus_vi_value=4636, kanji_spaced='楊 菲菲', kana_spaced='やお ふぇいふぇい', conventional='Yao Feifei', valist=[])
has_spreadTrue
has_signTrue
name_only楊菲菲
title華美爛漫
skillskill_data_t(id=100755, skill_name='願いどこまでも', explain='11秒毎、高確率で少しの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=113, probability_type=4, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4be4c3aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4be4c3ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=48, name='キュートステップ', explain='キュートアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5945
overall_max12386
overall_bonus621
valist[]
best_stat2