This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100773
name[ハッピーにゃーイヤー]前川みく
chara_id127
rarity7
attribute1
title_flag1
evolution_id100774
series_id100773
pose21
place861
evolution_type10
album_id1270210
open_story_id4466
open_dress_id1903
skill_id100773
leader_skill_id101
grow_type1
hp_min40
vocal_min1452
dance_min1745
visual_min2743
hp_max40
vocal_max3024
dance_max3657
visual_max5693
bonus_hp2
bonus_vocal152
bonus_dance183
bonus_visual285
solo_live1001
star_lesson_type4
disp_order2213
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=127, name='前川みく', name_kana='まえかわみく', age=15, home_town=4, height=152, weight=45, body_size_1=85, body_size_2=55, body_size_3=81, birth_month=2, birth_day=22, constellation=1005, blood_type=2002, hand=3001, favorite='猫カフェ巡り', voice='高森奈津美', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100019, bus_vo_value=3363, bus_da_value=3030, bus_vi_value=3863, special_type=0, kanji_spaced='前川 みく', kana_spaced='まえかわ みく', conventional='Maekawa Miku', valist=[])
has_spreadTrue
has_signTrue
name_only前川みく
titleハッピーにゃーイヤー
skillskill_data_t(id=100773, skill_name='お年玉ねこパンチ', explain='11秒毎、高確率でしばらくの間、他のキュートアイドルのスコアアップ/COMBOボーナス効果を特大アップ', skill_type=32, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=101, name='キュートユニゾン', explain='キュートアイドルの全アピール値30%アップ、キュート楽曲なら55%アップ', type=60, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=11, target_param_2=4, up_type_2=1, up_value_2=55, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5940
overall_max12374
overall_bonus620
valist[]
best_stat1