This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100775
name[ふくらむ初夢]大沼くるみ
chara_id125
rarity5
attribute1
title_flag1
evolution_id100776
series_id100775
pose9
place872
evolution_type7
album_id1250090
open_story_id4470
open_dress_id0
skill_id100775
leader_skill_id28
grow_type1
hp_min78
vocal_min1752
dance_min1776
visual_min1865
hp_max78
vocal_max3351
dance_max3408
visual_max3612
bonus_hp4
bonus_vocal168
bonus_dance171
bonus_visual181
solo_live0
star_lesson_type3
disp_order2221
charachara_data_t(chara_id=125, name='大沼くるみ', name_kana='おおぬまくるみ', age=13, home_town=21, height=145, weight=40, body_size_1=5001, body_size_2=5002, body_size_3=5003, birth_month=3, birth_day=30, constellation=1002, blood_type=2001, hand=3001, favorite='ポケットティッシュ収集、お風呂に入ること', voice='', model_height_id=0, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100265, bus_vo_value=2350, bus_da_value=694, bus_vi_value=4647, kanji_spaced='大沼 くるみ', kana_spaced='おおぬま くるみ', conventional='Oonuma Kurumi', valist=[])
has_spreadTrue
has_signFalse
name_only大沼くるみ
titleふくらむ初夢
skillskill_data_t(id=100775, skill_name='あつあつおもち', explain='7秒毎、中確率で少しの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4be4c3aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f4be4c3ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5393
overall_max10371
overall_bonus520
valist[]
best_stat5