This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100783
name[ファンシーチアー]古賀小春
chara_id157
rarity5
attribute1
title_flag1
evolution_id100784
series_id100783
pose9
place880
evolution_type7
album_id1570090
open_story_id4499
open_dress_id0
skill_id100783
leader_skill_id27
grow_type1
hp_min35
vocal_min1778
dance_min1803
visual_min1920
hp_max35
vocal_max3430
dance_max3467
visual_max3680
bonus_hp2
bonus_vocal172
bonus_dance174
bonus_visual184
solo_live0
star_lesson_type3
disp_order2241
charachara_data_t(chara_id=157, name='古賀小春', name_kana='こがこはる', age=12, home_town=38, height=140, weight=35, body_size_1=72, body_size_2=54, body_size_3=77, birth_month=4, birth_day=1, constellation=1002, blood_type=2004, hand=3002, favorite='イグアナのヒョウくんと遊ぶこと、家のお手伝い', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=1, base_card_id=100287, bus_vo_value=3299, bus_da_value=3066, bus_vi_value=3890, kanji_spaced='古賀 小春', kana_spaced='こが こはる', conventional='Koga Koharu', valist=[])
has_spreadTrue
has_signFalse
name_only古賀小春
titleファンシーチアー
skillskill_data_t(id=100783, skill_name='はーとおーぷん', explain='6秒毎、中確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=115, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f116de226a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f116de22620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=27, name='キュートブリリアンス', explain='キュートアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5501
overall_max10577
overall_bonus530
valist[]
best_stat5