This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100787
name[バレンタインエンジェル]緒方智絵里
chara_id112
rarity5
attribute1
title_flag1
evolution_id100788
series_id100787
pose19
place885
evolution_type7
album_id1120190
open_story_id4503
open_dress_id0
skill_id100787
leader_skill_id44
grow_type1
hp_min35
vocal_min2423
dance_min1292
visual_min1581
hp_max35
vocal_max4676
dance_max2495
visual_max3014
bonus_hp2
bonus_vocal234
bonus_dance125
bonus_visual151
solo_live1001
star_lesson_type3
disp_order2249
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=112, name='緒方智絵里', name_kana='おがたちえり', age=16, home_town=10, height=153, weight=42, body_size_1=79, body_size_2=57, body_size_3=80, birth_month=6, birth_day=11, constellation=1008, blood_type=2001, hand=3001, favorite='四葉のクローバー集め', voice='大空直美', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100015, bus_vo_value=3036, bus_da_value=3299, bus_vi_value=3920, special_type=0, kanji_spaced='緒方 智絵里', kana_spaced='おがた ちえり', conventional='Ogata Chieri', valist=[])
has_spreadTrue
has_signFalse
name_only緒方智絵里
titleバレンタインエンジェル
skillskill_data_t(id=100787, skill_name='クローバーハート', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus510
valist[]
best_stat3