This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100795
name[みゆきとあそぼ ! ]柳瀬美由紀
chara_id114
rarity7
attribute1
title_flag1
evolution_id100796
series_id100795
pose9
place893
evolution_type10
album_id1140090
open_story_id4533
open_dress_id1026
skill_id100795
leader_skill_id47
grow_type1
hp_min40
vocal_min2735
dance_min1775
visual_min1432
hp_max40
vocal_max5681
dance_max3684
visual_max3015
bonus_hp2
bonus_vocal285
bonus_dance185
bonus_visual151
solo_live0
star_lesson_type4
disp_order2273
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=114, name='柳瀬美由紀', name_kana='やなせみゆき', age=14, home_town=12, height=144, weight=33, body_size_1=75, body_size_2=54, body_size_3=77, birth_month=3, birth_day=16, constellation=1005, blood_type=2004, hand=3001, favorite='ぬいぐるみ集め', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100017, bus_vo_value=4620, bus_da_value=674, bus_vi_value=2397, special_type=0, kanji_spaced='柳瀬 美由紀', kana_spaced='やなせ みゆき', conventional='Yanase Miyuki', valist=[])
has_spreadTrue
has_signTrue
name_only柳瀬美由紀
titleみゆきとあそぼ !
skillskill_data_t(id=100795, skill_name='ひだまりのうた', explain='11秒毎、高確率で少しの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=113, probability_type=4, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=47, name='キュートボイス', explain='キュートアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus621
valist[]
best_stat3