This table is for human reference.
If you want to access this information programmatically, consider using the API instead.
It will save you the trouble of parsing this table. |
id | 100801 |
name | [トゥインクル☆ラブリー]横山千佳 |
chara_id | 118 |
rarity | 7 |
attribute | 1 |
title_flag | 1 |
evolution_id | 100802 |
series_id | 100801 |
pose | 11 |
place | 905 |
evolution_type | 10 |
album_id | 1180110 |
open_story_id | 4559 |
open_dress_id | 1029 |
skill_id | 100801 |
leader_skill_id | 90 |
grow_type | 1 |
hp_min | 40 |
vocal_min | 1448 |
dance_min | 1769 |
visual_min | 2725 |
hp_max | 40 |
vocal_max | 3036 |
dance_max | 3680 |
visual_max | 5664 |
bonus_hp | 2 |
bonus_vocal | 152 |
bonus_dance | 184 |
bonus_visual | 284 |
solo_live | 0 |
star_lesson_type | 4 |
disp_order | 2297 |
voice_flag | 0 |
card_data_id | None |
sub_attribute | None |
chara | chara_data_t(chara_id=118, name='横山千佳', name_kana='よこやまちか', age=9, home_town=16, height=127, weight=31, body_size_1=60, body_size_2=55, body_size_3=65, birth_month=12, birth_day=18, constellation=1010, blood_type=2001, hand=3001, favorite='魔法少女ごっこ', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=1, type=1, base_card_id=100109, bus_vo_value=3852, bus_da_value=2880, bus_vi_value=3523, special_type=0, kanji_spaced='横山 千佳', kana_spaced='よこやま ちか', conventional='Yokoyama Chika', valist=[]) |
has_spread | True |
has_sign | True |
name_only | 横山千佳 |
title | トゥインクル☆ラブリー |
skill | skill_data_t(id=100801, skill_name='ミーティアパワー・チェンジ', explain='11秒毎、中確率でかなりの間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=112, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900) |
lead_skill | leader_skill_data_t(id=90, name='キュート・クロス・パッション', explain='キュートとパッションのアイドル編成時、全員の全アピール値30%アップ、獲得ファン数が10%アップ', type=50, need_cute=1, need_cool=0, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=18, need_chara='', target_attribute_2=4, target_param_2=12, up_type_2=1, up_value_2=10, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1) |
rarity_dep | card_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20) |
overall_min | 5942 |
overall_max | 12380 |
overall_bonus | 620 |
valist | [] |
best_stat | 1 |