This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100817
name[サファリフレンズ]栗原ネネ
chara_id156
rarity5
attribute1
title_flag1
evolution_id100818
series_id100817
pose9
place932
evolution_type7
album_id1560090
open_story_id4664
open_dress_id0
skill_id100817
leader_skill_id25
grow_type1
hp_min35
vocal_min1563
dance_min2434
visual_min1299
hp_max35
vocal_max3021
dance_max4677
visual_max2487
bonus_hp2
bonus_vocal152
bonus_dance234
bonus_visual125
solo_live0
star_lesson_type3
disp_order2351
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=156, name='栗原ネネ', name_kana='くりはらねね', age=15, home_town=32, height=161, weight=44, body_size_1=77, body_size_2=54, body_size_3=78, birth_month=9, birth_day=9, constellation=1006, blood_type=2001, hand=3001, favorite='テレビ鑑賞・健康作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100247, bus_vo_value=4623, bus_da_value=2324, bus_vi_value=744, special_type=0, kanji_spaced='栗原 ネネ', kana_spaced='くりはら ねね', conventional='Kurihara Nene', valist=[])
has_spreadTrue
has_signFalse
name_only栗原ネネ
titleサファリフレンズ
skillskill_data_t(id=100817, skill_name='思い出ピクチャー', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat2