This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100825
name[煌星摩天楼]楊菲菲
chara_id135
rarity5
attribute1
title_flag1
evolution_id100826
series_id100825
pose9
place948
evolution_type7
album_id1350090
open_story_id4694
open_dress_id0
skill_id100825
leader_skill_id44
grow_type1
hp_min35
vocal_min1295
dance_min1555
visual_min2446
hp_max35
vocal_max2491
dance_max3009
visual_max4685
bonus_hp2
bonus_vocal125
bonus_dance151
bonus_visual235
solo_live0
star_lesson_type3
disp_order2375
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=135, name='楊菲菲', name_kana='やおふぇいふぇい', age=15, home_town=26, height=152, weight=41, body_size_1=82, body_size_2=58, body_size_3=84, birth_month=9, birth_day=29, constellation=1003, blood_type=2004, hand=3001, favorite='料理', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100207, bus_vo_value=2373, bus_da_value=681, bus_vi_value=4636, special_type=0, kanji_spaced='楊 菲菲', kana_spaced='やお ふぇいふぇい', conventional='Yao Feifei', valist=[])
has_spreadTrue
has_signFalse
name_only楊菲菲
title煌星摩天楼
skillskill_data_t(id=100825, skill_name='シティアレンジ', explain='18秒毎、中確率でかなりの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=18, value=1, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat1