This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100841
name[ほほえみDiary]道明寺歌鈴
chara_id141
rarity5
attribute1
title_flag1
evolution_id100842
series_id100841
pose15
place966
evolution_type7
album_id1410150
open_story_id4731
open_dress_id0
skill_id100841
leader_skill_id108
grow_type1
hp_min35
vocal_min2505
dance_min1613
visual_min1337
hp_max35
vocal_max4806
dance_max3113
visual_max2572
bonus_hp2
bonus_vocal241
bonus_dance156
bonus_visual129
solo_live0
star_lesson_type3
disp_order2409
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=141, name='道明寺歌鈴', name_kana='どうみょうじかりん', age=17, home_town=29, height=155, weight=43, body_size_1=80, body_size_2=55, body_size_3=83, birth_month=1, birth_day=1, constellation=1007, blood_type=2001, hand=3001, favorite='境内のお掃除', voice='新田ひより', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100079, bus_vo_value=3686, bus_da_value=2719, bus_vi_value=3850, special_type=0, kanji_spaced='道明寺 歌鈴', kana_spaced='どうみょうじ かりん', conventional='Domyoji Karin', valist=[])
has_spreadTrue
has_signFalse
name_only道明寺歌鈴
titleほほえみDiary
skillskill_data_t(id=100841, skill_name='陽だまりのリズム', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=4, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=108, name='キュート・クロス・パッション', explain='キュートとパッションのアイドル編成時、全員の全アピール値20%アップ、獲得ファン数が8%アップ', type=50, need_cute=1, need_cool=0, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=27, need_chara='', target_attribute_2=4, target_param_2=12, up_type_2=1, up_value_2=8, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5455
overall_max10491
overall_bonus526
valist[]
best_stat3