This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100855
name[純朴の若草]奥山沙織
chara_id109
rarity7
attribute1
title_flag1
evolution_id100856
series_id100855
pose9
place991
evolution_type10
album_id1090090
open_story_id4779
open_dress_id1018
skill_id100855
leader_skill_id49
grow_type1
hp_min40
vocal_min1452
dance_min1756
visual_min2734
hp_max40
vocal_max3046
dance_max3671
visual_max5663
bonus_hp2
bonus_vocal153
bonus_dance184
bonus_visual284
solo_live0
star_lesson_type4
disp_order2449
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=109, name='奥山沙織', name_kana='おくやまさおり', age=19, home_town=7, height=156, weight=47, body_size_1=83, body_size_2=57, body_size_3=81, birth_month=6, birth_day=12, constellation=1008, blood_type=2002, hand=3001, favorite='読書', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100009, bus_vo_value=3910, bus_da_value=2353, bus_vi_value=3992, special_type=0, kanji_spaced='奥山 沙織', kana_spaced='おくやま さおり', conventional='Okuyama Saori', valist=[])
has_spreadTrue
has_signTrue
name_only奥山沙織
title純朴の若草
skillskill_data_t(id=100855, skill_name='実った背伸び', explain='9秒毎、高確率で少しの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=3, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=49, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus621
valist[]
best_stat1