This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100857
name[私の色を探して]浅野風香
chara_id152
rarity5
attribute1
title_flag1
evolution_id100858
series_id100857
pose9
place1
evolution_type7
album_id1520090
open_story_id4781
open_dress_id0
skill_id100857
leader_skill_id25
grow_type1
hp_min35
vocal_min1511
dance_min2410
visual_min1260
hp_max35
vocal_max2922
dance_max4647
visual_max2397
bonus_hp2
bonus_vocal147
bonus_dance233
bonus_visual120
solo_live0
star_lesson_type3
disp_order2453
voice_flag0
charachara_data_t(chara_id=152, name='浅野風香', name_kana='あさのふうか', age=16, home_town=35, height=160, weight=48, body_size_1=88, body_size_2=59, body_size_3=84, birth_month=2, birth_day=11, constellation=1004, blood_type=2001, hand=3001, favorite='小説を書くこと', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100313, bus_vo_value=1421, bus_da_value=1638, bus_vi_value=4632, special_type=0, kanji_spaced='浅野 風香', kana_spaced='あさの ふうか', conventional='Asano Fuuka', valist=[])
has_spreadTrue
has_signFalse
name_only浅野風香
title私の色を探して
skillskill_data_t(id=100857, skill_name='ひとつずつの勇気', explain='9秒毎、中確率でしばらくの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=114, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fddeb0f5cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fddeb0f5c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5181
overall_max9966
overall_bonus500
valist[]
best_stat2