This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100919
name[プリンセス☆レディ]古賀小春
chara_id157
rarity5
attribute1
title_flag1
evolution_id100920
series_id100919
pose11
place1117
evolution_type7
album_id1570110
open_story_id5113
open_dress_id0
skill_id100919
leader_skill_id28
grow_type1
hp_min78
vocal_min1621
dance_min1764
visual_min1574
hp_max78
vocal_max3110
dance_max3385
visual_max3043
bonus_hp4
bonus_vocal156
bonus_dance170
bonus_visual153
solo_live0
star_lesson_type3
disp_order2739
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=157, name='古賀小春', name_kana='こがこはる', age=12, home_town=38, height=140, weight=35, body_size_1=72, body_size_2=54, body_size_3=77, birth_month=4, birth_day=1, constellation=1002, blood_type=2004, hand=3002, favorite='イグアナのヒョウくんと遊ぶこと、家のお手伝い', voice='小森結梨', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=1, base_card_id=100287, bus_vo_value=3299, bus_da_value=3066, bus_vi_value=3890, special_type=0, kanji_spaced='古賀 小春', kana_spaced='こが こはる', conventional='Koga Koharu', valist=[])
has_spreadTrue
has_signFalse
name_only古賀小春
titleプリンセス☆レディ
skillskill_data_t(id=100919, skill_name='メタモルフォーゼ', explain='11秒毎、中確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=3, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4959
overall_max9538
overall_bonus479
valist[]
best_stat6