This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100955
name[ミライ∞ポテンシャル]持田亜里沙
chara_id107
rarity7
attribute1
title_flag1
evolution_id100956
series_id100955
pose11
place982
evolution_type10
album_id1070110
open_story_id5235
open_dress_id1323
skill_id100955
leader_skill_id74
grow_type1
hp_min40
vocal_min2693
dance_min1779
visual_min1476
hp_max40
vocal_max5626
dance_max3700
visual_max3066
bonus_hp2
bonus_vocal282
bonus_dance185
bonus_visual154
solo_live0
star_lesson_type4
disp_order2837
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=107, name='持田亜里沙', name_kana='もちだありさ', age=21, home_town=6, height=156, weight=45, body_size_1=77, body_size_2=54, body_size_3=76, birth_month=8, birth_day=24, constellation=1006, blood_type=2003, hand=3001, favorite='子供と遊ぶこと', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100005, bus_vo_value=776, bus_da_value=4636, bus_vi_value=2278, special_type=0, kanji_spaced='持田 亜里沙', kana_spaced='もちだ ありさ', conventional='Mochida Arisa', valist=[])
has_spreadTrue
has_signTrue
name_only持田亜里沙
titleミライ∞ポテンシャル
skillskill_data_t(id=100955, skill_name='夢とりどりの明日', explain='13秒毎、高確率でかなりの間、COMBOボーナス20%ダウン、LIVE中に発動した最も高いスコアアップ効果を極大アップして適用', skill_type=39, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=80, probability_type=4, available_time_type=5, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=74, name='キュートプリンセス', explain='キュートアイドルのみ編成時、全員の全アピール値50%アップ', type=20, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=50, special_id=5, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5948
overall_max12392
overall_bonus621
valist[]
best_stat3