This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100989
name[むくなるさそい]遊佐こずえ
chara_id124
rarity7
attribute1
title_flag1
evolution_id100990
series_id100989
pose15
place1242
evolution_type10
album_id1240150
open_story_id5348
open_dress_id1934
skill_id100989
leader_skill_id117
grow_type1
hp_min40
vocal_min1050
dance_min1397
visual_min3505
hp_max40
vocal_max2180
dance_max2891
visual_max7330
bonus_hp2
bonus_vocal109
bonus_dance145
bonus_visual367
solo_live1001
star_lesson_type4
disp_order2933
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=124, name='遊佐こずえ', name_kana='ゆさこずえ', age=11, home_town=5, height=130, weight=28, body_size_1=62, body_size_2=50, body_size_3=65, birth_month=2, birth_day=19, constellation=1005, blood_type=2002, hand=3001, favorite='しゅみってなぁに?', voice='花谷麻妃', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=4, type=1, base_card_id=100283, bus_vo_value=688, bus_da_value=2365, bus_vi_value=4638, special_type=0, kanji_spaced='遊佐 こずえ', kana_spaced='ゆさ こずえ', conventional='Yusa Kozue', valist=[])
has_spreadTrue
has_signTrue
name_only遊佐こずえ
titleむくなるさそい
skillskill_data_t(id=100989, skill_name='こずえのよびごえ', explain='9秒毎、高確率で少しの間、LIVE中に発動した最も高いスコアアップ効果/COMBOボーナス効果を適用', skill_type=40, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1000, probability_type=4, available_time_type=3, value_2=1000, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=117, name='シンデレラウィッシュ', explain='LIVEクリア時、中確率でスターピースを獲得', type=30, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=12, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5952
overall_max12401
overall_bonus621
valist[]
best_stat1