This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101013
name[しとやかな清雅]栗原ネネ
chara_id156
rarity7
attribute1
title_flag1
evolution_id101014
series_id101013
pose11
place1288
evolution_type10
album_id1560110
open_story_id5427
open_dress_id1353
skill_id101013
leader_skill_id67
grow_type1
hp_min40
vocal_min1459
dance_min2719
visual_min1764
hp_max40
vocal_max3032
dance_max5677
visual_max3671
bonus_hp2
bonus_vocal152
bonus_dance284
bonus_visual184
solo_live0
star_lesson_type4
disp_order2997
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=156, name='栗原ネネ', name_kana='くりはらねね', age=15, home_town=32, height=161, weight=44, body_size_1=77, body_size_2=54, body_size_3=78, birth_month=9, birth_day=9, constellation=1006, blood_type=2001, hand=3001, favorite='テレビ鑑賞・健康作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100247, bus_vo_value=4623, bus_da_value=2324, bus_vi_value=744, special_type=0, kanji_spaced='栗原 ネネ', kana_spaced='くりはら ねね', conventional='Kurihara Nene', valist=[])
has_spreadTrue
has_signTrue
name_only栗原ネネ
titleしとやかな清雅
skillskill_data_t(id=101013, skill_name='花開く香気', explain='7秒毎、高確率でわずかな間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=4, available_time_type=2, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=67, name='キュートアビリティ', explain='キュートアイドルの特技発動確率40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus620
valist[]
best_stat2