This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101015
name[心ふれあえば]佐久間まゆ
chara_id159
rarity7
attribute1
title_flag1
evolution_id101016
series_id101015
pose19
place1299
evolution_type10
album_id1590190
open_story_id5451
open_dress_id1409
skill_id101015
leader_skill_id120
grow_type1
hp_min40
vocal_min21
dance_min2996
visual_min2924
hp_max40
vocal_max44
dance_max6241
visual_max6091
bonus_hp2
bonus_vocal3
bonus_dance313
bonus_visual305
solo_live1001
star_lesson_type4
disp_order3009
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=159, name='佐久間まゆ', name_kana='さくままゆ', age=16, home_town=39, height=153, weight=40, body_size_1=78, body_size_2=54, body_size_3=80, birth_month=9, birth_day=7, constellation=1006, blood_type=2002, hand=3003, favorite='お料理、編み物', voice='牧野由依', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100089, bus_vo_value=1069, bus_da_value=4626, bus_vi_value=1996, special_type=0, kanji_spaced='佐久間 まゆ', kana_spaced='さくま まゆ', conventional='Sakuma Mayu', valist=[])
has_spreadTrue
has_signTrue
name_only佐久間まゆ
title心ふれあえば
skillskill_data_t(id=101015, skill_name='あなたと私のセカイ', explain='13秒毎、高確率でかなりの間、スコア20%ダウン、LIVE中に発動した最も高いCOMBOボーナス効果を極大アップして適用', skill_type=42, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=80, probability_type=4, available_time_type=5, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=120, name='キュートデュエット(ステップ&メイク)', explain='キュートアイドルのみ編成時、キュート楽曲で全員のダンス&ビジュアルアピール値100%アップ', type=110, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=100, special_id=36, need_chara='', target_attribute_2=1, target_param_2=2, up_type_2=1, up_value_2=100, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat2