This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101031
name[ラビングヴィラン]有浦柑奈
chara_id163
rarity5
attribute1
title_flag1
evolution_id101032
series_id101031
pose11
place439
evolution_type7
album_id1630110
open_story_id5506
open_dress_id0
skill_id101031
leader_skill_id28
grow_type1
hp_min78
vocal_min1754
dance_min1759
visual_min1882
hp_max78
vocal_max3391
dance_max3400
visual_max3584
bonus_hp4
bonus_vocal170
bonus_dance170
bonus_visual180
solo_live0
star_lesson_type3
disp_order3055
voice_flag0
charachara_data_t(chara_id=163, name='有浦柑奈', name_kana='ありうらかんな', age=19, home_town=42, height=155, weight=44, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=3, birth_day=6, constellation=1005, blood_type=2004, hand=3001, favorite='ラブ&ピース', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100221, bus_vo_value=784, bus_da_value=2273, bus_vi_value=4633, special_type=0, kanji_spaced='有浦 柑奈', kana_spaced='ありうら かんな', conventional='Ariura Kanna', valist=[])
has_spreadTrue
has_signFalse
name_only有浦柑奈
titleラビングヴィラン
skillskill_data_t(id=101031, skill_name='ピースオーランタン', explain='14秒毎、中確率でしばらくの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=14, value=3, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f50bade26a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f50bade2620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5395
overall_max10375
overall_bonus520
valist[]
best_stat5