This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101041
name[ひと繋ぎの歩み]日下部若葉
chara_id148
rarity5
attribute1
title_flag1
evolution_id101042
series_id101041
pose11
place74
evolution_type7
album_id1480110
open_story_id5540
open_dress_id0
skill_id101041
leader_skill_id26
grow_type1
hp_min35
vocal_min1240
dance_min1509
visual_min2433
hp_max35
vocal_max2400
dance_max2919
visual_max4647
bonus_hp2
bonus_vocal120
bonus_dance146
bonus_visual233
solo_live0
star_lesson_type3
disp_order3079
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=148, name='日下部若葉', name_kana='くさかべわかば', age=20, home_town=32, height=148, weight=40, body_size_1=77, body_size_2=54, body_size_3=78, birth_month=5, birth_day=4, constellation=1001, blood_type=2004, hand=3001, favorite='ジグソーパズル', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=1, base_card_id=100163, bus_vo_value=3876, bus_da_value=2261, bus_vi_value=4117, special_type=0, kanji_spaced='日下部 若葉', kana_spaced='くさかべ わかば', conventional='Kusakabe Wakaba', valist=[])
has_spreadTrue
has_signFalse
name_only日下部若葉
titleひと繋ぎの歩み
skillskill_data_t(id=101041, skill_name='みんなの女神様', explain='6秒毎、中確率でわずかな間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=114, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5182
overall_max9966
overall_bonus499
valist[]
best_stat1