This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101069
name[青春バレンタイン]道明寺歌鈴
chara_id141
rarity5
attribute1
title_flag1
evolution_id101070
series_id101069
pose21
place1409
evolution_type7
album_id1410210
open_story_id5722
open_dress_id0
skill_id101069
leader_skill_id44
grow_type1
hp_min35
vocal_min1550
dance_min1270
visual_min2469
hp_max35
vocal_max2990
dance_max2450
visual_max4730
bonus_hp2
bonus_vocal150
bonus_dance123
bonus_visual237
solo_live1001
star_lesson_type3
disp_order3229
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=141, name='道明寺歌鈴', name_kana='どうみょうじかりん', age=17, home_town=29, height=155, weight=43, body_size_1=80, body_size_2=55, body_size_3=83, birth_month=1, birth_day=1, constellation=1007, blood_type=2001, hand=3001, favorite='境内のお掃除', voice='新田ひより', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100079, bus_vo_value=3686, bus_da_value=2719, bus_vi_value=3850, special_type=0, kanji_spaced='道明寺 歌鈴', kana_spaced='どうみょうじ かりん', conventional='Domyoji Karin', valist=[])
has_spreadTrue
has_signFalse
name_only道明寺歌鈴
title青春バレンタイン
skillskill_data_t(id=101069, skill_name='ドキドキ恋バナ', explain='11秒毎、高確率でわずかな間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5289
overall_max10170
overall_bonus510
valist[]
best_stat1