This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101081
name[ファインダー越しの花]江上椿
chara_id116
rarity5
attribute1
title_flag1
evolution_id101082
series_id101081
pose11
place1440
evolution_type7
album_id1160110
open_story_id5769
open_dress_id0
skill_id101081
leader_skill_id24
grow_type1
hp_min35
vocal_min2335
dance_min1417
visual_min1102
hp_max35
vocal_max4486
dance_max2707
visual_max2141
bonus_hp2
bonus_vocal225
bonus_dance136
bonus_visual108
solo_live0
star_lesson_type3
disp_order3265
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=116, name='江上椿', name_kana='えがみつばき', age=19, home_town=14, height=161, weight=46, body_size_1=80, body_size_2=57, body_size_3=80, birth_month=2, birth_day=6, constellation=1004, blood_type=2001, hand=3002, favorite='写真を撮ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100331, bus_vo_value=3204, bus_da_value=3897, bus_vi_value=3153, special_type=0, kanji_spaced='江上 椿', kana_spaced='えがみ つばき', conventional='Egami Tsubaki', valist=[])
has_spreadTrue
has_signFalse
name_only江上椿
titleファインダー越しの花
skillskill_data_t(id=101081, skill_name='咲き誇る思い出', explain='7秒毎、高確率でわずかな間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=108, probability_type=4, available_time_type=2, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4854
overall_max9334
overall_bonus469
valist[]
best_stat3