This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101101
name[まほうのまくら]遊佐こずえ
chara_id124
rarity5
attribute1
title_flag1
evolution_id101102
series_id101101
pose17
place1474
evolution_type7
album_id1240170
open_story_id5833
open_dress_id0
skill_id101101
leader_skill_id86
grow_type1
hp_min35
vocal_min1329
dance_min2512
visual_min1611
hp_max35
vocal_max2548
dance_max4824
visual_max3113
bonus_hp2
bonus_vocal128
bonus_dance242
bonus_visual156
solo_live0
star_lesson_type3
disp_order3309
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=124, name='遊佐こずえ', name_kana='ゆさこずえ', age=11, home_town=5, height=130, weight=28, body_size_1=62, body_size_2=50, body_size_3=65, birth_month=2, birth_day=19, constellation=1005, blood_type=2002, hand=3001, favorite='しゅみってなぁに?', voice='花谷麻妃', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=4, type=1, base_card_id=100283, bus_vo_value=688, bus_da_value=2365, bus_vi_value=4638, special_type=0, kanji_spaced='遊佐 こずえ', kana_spaced='ゆさ こずえ', conventional='Yusa Kozue', valist=[])
has_spreadTrue
has_signFalse
name_only遊佐こずえ
titleまほうのまくら
skillskill_data_t(id=101101, skill_name='いっしょにいこうよ', explain='キュートアイドルのみ編成時、11秒毎、高確率でしばらくの間、PERFECTのスコア14%アップ、COMBOボーナス11%アップ', skill_type=21, judge_type=1, skill_trigger_type=2, skill_trigger_value=1, cutin_type=2, condition=11, value=114, probability_type=4, available_time_type=4, value_2=111, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=86, name='キュートプリンセス', explain='キュートアイドルのみ編成時、全員の全アピール値35%アップ', type=20, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=35, special_id=14, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat2