This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101109
name[いつか夢見る未来で]柳瀬美由紀
chara_id114
rarity5
attribute1
title_flag1
evolution_id101110
series_id101109
pose11
place1486
evolution_type7
album_id1140110
open_story_id5853
open_dress_id0
skill_id101109
leader_skill_id25
grow_type1
hp_min35
vocal_min1527
dance_min2421
visual_min1236
hp_max35
vocal_max2939
dance_max4644
visual_max2386
bonus_hp2
bonus_vocal147
bonus_dance233
bonus_visual120
solo_live0
star_lesson_type3
disp_order3329
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=114, name='柳瀬美由紀', name_kana='やなせみゆき', age=14, home_town=12, height=144, weight=33, body_size_1=75, body_size_2=54, body_size_3=77, birth_month=3, birth_day=16, constellation=1005, blood_type=2004, hand=3001, favorite='ぬいぐるみ集め', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100017, bus_vo_value=4620, bus_da_value=674, bus_vi_value=2397, special_type=0, kanji_spaced='柳瀬 美由紀', kana_spaced='やなせ みゆき', conventional='Yanase Miyuki', valist=[])
has_spreadTrue
has_signFalse
name_only柳瀬美由紀
titleいつか夢見る未来で
skillskill_data_t(id=101109, skill_name='明日へ踏み出して', explain='4秒毎、中確率で一瞬の間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=114, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5184
overall_max9969
overall_bonus500
valist[]
best_stat2