This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101137
name[ドルチェ・プエラ]一ノ瀬志希
chara_id126
rarity7
attribute1
title_flag1
evolution_id101138
series_id101137
pose23
place1395
evolution_type10
album_id1260230
open_story_id5972
open_dress_id1408
skill_id101137
leader_skill_id120
grow_type1
hp_min40
vocal_min22
dance_min2994
visual_min2925
hp_max40
vocal_max46
dance_max6241
visual_max6089
bonus_hp2
bonus_vocal3
bonus_dance313
bonus_visual305
solo_live1001
star_lesson_type4
disp_order3419
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=126, name='一ノ瀬志希', name_kana='いちのせしき', age=18, home_town=22, height=161, weight=43, body_size_1=83, body_size_2=57, body_size_3=82, birth_month=5, birth_day=30, constellation=1008, blood_type=2004, hand=3001, favorite='観察・アヤしい科学実験・失踪', voice='藍原ことみ', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100087, bus_vo_value=769, bus_da_value=4669, bus_vi_value=2253, special_type=0, kanji_spaced='一ノ瀬 志希', kana_spaced='いちのせ しき', conventional='Ichinose Shiki', valist=[])
has_spreadTrue
has_signTrue
name_only一ノ瀬志希
titleドルチェ・プエラ
skillskill_data_t(id=101137, skill_name='溶ける思い出', explain='6秒毎、中確率でわずかな間、スコア20%ダウン、LIVE中に発動した最も高いCOMBOボーナス効果を極大アップして適用', skill_type=42, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=80, probability_type=3, available_time_type=2, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=120, name='キュートデュエット(ステップ&メイク)', explain='キュートアイドルのみ編成時、キュート楽曲で全員のダンス&ビジュアルアピール値100%アップ', type=110, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=100, special_id=36, need_chara='', target_attribute_2=1, target_param_2=2, up_type_2=1, up_value_2=100, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat2