This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101143
name[アマ・デトワールの烙印]白雪千夜
chara_id308
rarity7
attribute1
title_flag1
evolution_id101144
series_id101143
pose15
place1575
evolution_type10
album_id3080150
open_story_id5992
open_dress_id1665
skill_id101143
leader_skill_id113
grow_type1
hp_min40
vocal_min3525
dance_min1047
visual_min1380
hp_max40
vocal_max7332
dance_max2192
visual_max2877
bonus_hp2
bonus_vocal367
bonus_dance110
bonus_visual144
solo_live1001
star_lesson_type4
disp_order3441
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=308, name='白雪千夜', name_kana='しらゆきちよ', age=17, home_town=12, height=157, weight=40, body_size_1=72, body_size_2=52, body_size_3=74, birth_month=2, birth_day=4, constellation=1004, blood_type=2004, hand=3001, favorite='料理・睡眠', voice='関口理咲', model_height_id=1, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100655, bus_vo_value=3418, bus_da_value=3410, bus_vi_value=3427, special_type=0, kanji_spaced='白雪 千夜', kana_spaced='しらゆき ちよ', conventional='Shirayuki Chiyo', valist=[])
has_spreadTrue
has_signTrue
name_only白雪千夜
titleアマ・デトワールの烙印
skillskill_data_t(id=101143, skill_name='奥底の残光', explain='3タイプ全てのアイドル編成時、11秒毎、高確率でしばらくの間、他アイドルのスコアアップ/COMBOボーナス効果を特大アップ、他特技効果を大アップ', skill_type=38, judge_type=1, skill_trigger_type=3, skill_trigger_value=0, cutin_type=2, condition=11, value=5, probability_type=4, available_time_type=4, value_2=5, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=113, name='シンデレラエール', explain='LIVEクリア時、獲得経験値/マニー/友情ptが50%アップ', type=80, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=50, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5952
overall_max12401
overall_bonus621
valist[]
best_stat3