This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101151
name[パンダ・ファイター]楊菲菲
chara_id135
rarity7
attribute1
title_flag1
evolution_id101152
series_id101151
pose11
place1590
evolution_type10
album_id1350110
open_story_id6038
open_dress_id1340
skill_id101151
leader_skill_id49
grow_type1
hp_min40
vocal_min1770
dance_min1453
visual_min2718
hp_max40
vocal_max3679
dance_max3017
visual_max5682
bonus_hp2
bonus_vocal184
bonus_dance151
bonus_visual285
solo_live0
star_lesson_type4
disp_order3459
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=135, name='楊菲菲', name_kana='やおふぇいふぇい', age=15, home_town=26, height=152, weight=41, body_size_1=82, body_size_2=58, body_size_3=84, birth_month=9, birth_day=29, constellation=1003, blood_type=2004, hand=3001, favorite='料理', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100207, bus_vo_value=2373, bus_da_value=681, bus_vi_value=4636, special_type=0, kanji_spaced='楊 菲菲', kana_spaced='やお ふぇいふぇい', conventional='Yao Feifei', valist=[])
has_spreadTrue
has_signTrue
name_only楊菲菲
titleパンダ・ファイター
skillskill_data_t(id=101151, skill_name='必殺☆大熊猫拳', explain='7秒毎、高確率で少しの間、PERFECTのスコア10%アップ、スライドアイコンなら40%アップ', skill_type=30, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=4, available_time_type=3, value_2=140, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=49, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12378
overall_bonus620
valist[]
best_stat1