This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101169
name[サスペンスオータム]安斎都
chara_id151
rarity5
attribute1
title_flag1
evolution_id101170
series_id101169
pose11
place1257
evolution_type7
album_id1510110
open_story_id6172
open_dress_id0
skill_id101169
leader_skill_id26
grow_type1
hp_min35
vocal_min1578
dance_min1290
visual_min2428
hp_max35
vocal_max3025
dance_max2470
visual_max4690
bonus_hp2
bonus_vocal152
bonus_dance124
bonus_visual235
solo_live0
star_lesson_type3
disp_order3535
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=151, name='安斎都', name_kana='あんざいみやこ', age=16, home_town=20, height=156, weight=41, body_size_1=78, body_size_2=55, body_size_3=77, birth_month=1, birth_day=6, constellation=1007, blood_type=2002, hand=3001, favorite='探偵ドラマ・推理小説を見ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=6, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100273, bus_vo_value=1586, bus_da_value=1451, bus_vi_value=4653, special_type=0, kanji_spaced='安斎 都', kana_spaced='あんざい みやこ', conventional='Anzai Miyako', valist=[])
has_spreadTrue
has_signFalse
name_only安斎都
titleサスペンスオータム
skillskill_data_t(id=101169, skill_name='決定的発見 !', explain='15秒毎、中確率でしばらくの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=15, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat1