This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101177
name[ほほえみの温度]栗原ネネ
chara_id156
rarity5
attribute1
title_flag1
evolution_id101178
series_id101177
pose13
place1652
evolution_type7
album_id1560130
open_story_id6200
open_dress_id0
skill_id101177
leader_skill_id28
grow_type1
hp_min78
vocal_min1783
dance_min1809
visual_min1954
hp_max78
vocal_max3426
dance_max3480
visual_max3757
bonus_hp4
bonus_vocal172
bonus_dance174
bonus_visual188
solo_live0
star_lesson_type3
disp_order3551
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=156, name='栗原ネネ', name_kana='くりはらねね', age=15, home_town=32, height=161, weight=44, body_size_1=77, body_size_2=54, body_size_3=78, birth_month=9, birth_day=9, constellation=1006, blood_type=2001, hand=3001, favorite='テレビ鑑賞・健康作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100247, bus_vo_value=4623, bus_da_value=2324, bus_vi_value=744, special_type=0, kanji_spaced='栗原 ネネ', kana_spaced='くりはら ねね', conventional='Kurihara Nene', valist=[])
has_spreadTrue
has_signFalse
name_only栗原ネネ
titleほほえみの温度
skillskill_data_t(id=101177, skill_name='やさしい薄雪', explain='7秒毎、高確率でわずかな間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5546
overall_max10663
overall_bonus534
valist[]
best_stat5