This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101187
name[クリスマスチアー]クラリス
chara_id158
rarity5
attribute1
title_flag1
evolution_id101188
series_id101187
pose15
place1667
evolution_type7
album_id1580150
open_story_id6208
open_dress_id0
skill_id101187
leader_skill_id24
grow_type1
hp_min35
vocal_min2436
dance_min1570
visual_min1292
hp_max35
vocal_max4675
dance_max3024
visual_max2490
bonus_hp2
bonus_vocal234
bonus_dance152
bonus_visual125
solo_live0
star_lesson_type3
disp_order3567
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=158, name='クラリス', name_kana='くらりす', age=20, home_town=3, height=166, weight=45, body_size_1=80, body_size_2=55, body_size_3=82, birth_month=8, birth_day=26, constellation=1006, blood_type=2003, hand=3001, favorite='ボランティア', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100105, bus_vo_value=452, bus_da_value=2606, bus_vi_value=4633, special_type=0, kanji_spaced='クラリス', kana_spaced='くらりす', conventional='Clarice', valist=[])
has_spreadTrue
has_signFalse
name_onlyクラリス
titleクリスマスチアー
skillskill_data_t(id=101187, skill_name='慈しみの愛', explain='9秒毎、高確率で少しの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=108, probability_type=4, available_time_type=3, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5298
overall_max10189
overall_bonus511
valist[]
best_stat3