This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101191
name[新春☆お祭り娘]丹羽仁美
chara_id140
rarity5
attribute1
title_flag1
evolution_id101192
series_id101191
pose11
place1678
evolution_type7
album_id1400110
open_story_id6234
open_dress_id0
skill_id101191
leader_skill_id25
grow_type1
hp_min35
vocal_min1329
dance_min2509
visual_min1614
hp_max35
vocal_max2554
dance_max4816
visual_max3116
bonus_hp2
bonus_vocal128
bonus_dance241
bonus_visual156
solo_live0
star_lesson_type3
disp_order3583
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=140, name='丹羽仁美', name_kana='にわひとみ', age=18, home_town=28, height=157, weight=43, body_size_1=81, body_size_2=55, body_size_3=79, birth_month=6, birth_day=4, constellation=1008, blood_type=2002, hand=3001, favorite='史跡巡り・武将グッズ収集', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100327, bus_vo_value=1508, bus_da_value=1548, bus_vi_value=4635, special_type=0, kanji_spaced='丹羽 仁美', kana_spaced='にわ ひとみ', conventional='Niwa Hitomi', valist=[])
has_spreadTrue
has_signFalse
name_only丹羽仁美
title新春☆お祭り娘
skillskill_data_t(id=101191, skill_name='天下御免のお祭り騒ぎ', explain='9秒毎、高確率で少しの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=119, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10486
overall_bonus525
valist[]
best_stat2