This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101197
name[くつろぎの温度]浅野風香
chara_id152
rarity5
attribute1
title_flag1
evolution_id101198
series_id101197
pose13
place1683
evolution_type7
album_id1520130
open_story_id6247
open_dress_id0
skill_id101197
leader_skill_id25
grow_type1
hp_min35
vocal_min1286
dance_min2440
visual_min1570
hp_max35
vocal_max2479
dance_max4682
visual_max3024
bonus_hp2
bonus_vocal124
bonus_dance235
bonus_visual152
solo_live0
star_lesson_type3
disp_order3589
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=152, name='浅野風香', name_kana='あさのふうか', age=16, home_town=35, height=160, weight=48, body_size_1=88, body_size_2=59, body_size_3=84, birth_month=2, birth_day=11, constellation=1004, blood_type=2001, hand=3001, favorite='小説を書くこと', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100313, bus_vo_value=1421, bus_da_value=1638, bus_vi_value=4632, special_type=0, kanji_spaced='浅野 風香', kana_spaced='あさの ふうか', conventional='Asano Fuuka', valist=[])
has_spreadTrue
has_signFalse
name_only浅野風香
titleくつろぎの温度
skillskill_data_t(id=101197, skill_name='ぷるんとミカン', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=4, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat2