This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101201
name[ラブリー・ショコラ]松原早耶
chara_id129
rarity5
attribute1
title_flag1
evolution_id101202
series_id101201
pose9
place396
evolution_type7
album_id1290090
open_story_id6278
open_dress_id0
skill_id101201
leader_skill_id25
grow_type1
hp_min35
vocal_min1339
dance_min2498
visual_min1616
hp_max35
vocal_max2563
dance_max4821
visual_max3102
bonus_hp2
bonus_vocal129
bonus_dance242
bonus_visual156
solo_live0
star_lesson_type3
disp_order3615
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=129, name='松原早耶', name_kana='まつばらさや', age=18, home_town=3, height=156, weight=43, body_size_1=83, body_size_2=58, body_size_3=86, birth_month=12, birth_day=28, constellation=1007, blood_type=2003, hand=3001, favorite='ブログ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100217, bus_vo_value=1990, bus_da_value=4633, bus_vi_value=1067, special_type=0, kanji_spaced='松原 早耶', kana_spaced='まつばら さや', conventional='Matsubara Saya', valist=[])
has_spreadTrue
has_signFalse
name_only松原早耶
titleラブリー・ショコラ
skillskill_data_t(id=101201, skill_name='甘さ早耶%', explain='11秒毎、高確率でしばらくの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=114, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus527
valist[]
best_stat2