This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101207
name[艶猫娘々]前川みく
chara_id127
rarity7
attribute1
title_flag1
evolution_id101208
series_id101207
pose31
place1723
evolution_type10
album_id1270310
open_story_id6309
open_dress_id1703
skill_id101207
leader_skill_id48
grow_type1
hp_min40
vocal_min1442
dance_min2739
visual_min1757
hp_max40
vocal_max3004
dance_max5703
visual_max3664
bonus_hp2
bonus_vocal151
bonus_dance286
bonus_visual184
solo_live1001
star_lesson_type4
disp_order3641
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=127, name='前川みく', name_kana='まえかわみく', age=15, home_town=4, height=152, weight=45, body_size_1=85, body_size_2=55, body_size_3=81, birth_month=2, birth_day=22, constellation=1005, blood_type=2002, hand=3001, favorite='猫カフェ巡り', voice='高森奈津美', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100019, bus_vo_value=3363, bus_da_value=3030, bus_vi_value=3863, special_type=0, kanji_spaced='前川 みく', kana_spaced='まえかわ みく', conventional='Maekawa Miku', valist=[])
has_spreadTrue
has_signTrue
name_only前川みく
title艶猫娘々
skillskill_data_t(id=101207, skill_name='愛しいひと噛み', explain='9秒毎、高確率でしばらくの間、COMBOボーナス20%アップ、PERFECTでライフ1回復、PERFECTのみCOMBO継続', skill_type=43, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=120, probability_type=4, available_time_type=4, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=48, name='キュートステップ', explain='キュートアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12371
overall_bonus621
valist[]
best_stat2